Works I did for Barbie Dreamhouse Adventures.
I was responsible for creating main character(Barbie)'s outfits for seasonal updates, from modeling, texturing, rigging and final intergrations.
I was tasked to do setup render templates (posing, camera, lighting) for App Icon seaonal updates, and in-game newsfeeds.
For envirnoments, I was in charge of major seaonal update level's creation, from greybox to final polish. I did all the modular kit for these levels using trimsheets. I was also tasked to do legacy asset's visual revisions to meet up latest update's visual standards.
In charged of the level layout, all moduler underwater foliage/corals, scene compositions.
In charge of important landmark creation(outfit changing station, gazebo, counsil area), and cliff side's layout.
In charge of horse accessories's creation, wood prop's trimsheet setup
In charge of the level's layout, environment trimsheet setup and set dressing